WALK LIKE AN EGYPTIAN...
Seriously. Do it. Do it now.
Okay, sit down, you look ridiculous.
This week on the podcast, we have a 1983 Parker Bros. game about looting ancient Egyptian ruler King Tut's tomb. The game is called TUTANKHAM, and is apparently so good, you won't have time to put the last "en" on the name before you must rush off to play it.
Do we agree? More importantly, what stories has the mysterious ancient tomb left to tell?
Thanks to Kevin McLeod at Incompetech.com for creative commons use of his songs "Take a Chance", "Reformat" and "Pinball Spring".
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We wondered why one reviewer declared that the best thing about Mythicon's 1983 game STAR FOX, the intended first in a series of games, was that Mythicon didn't make any more games in that series.
Now we know.
This space adventure(?) has something to do with recuing mysterious space-y energy crystals, which might just be Walter White's blue meth, for all we learn from the game, from some vague enemy race.
Sound fun? No, really. Does it?
Well, a bad day of Atari is still better than a good day at work. Right? And if work is bad too, maybe this good (?) episode will get you through it.
My thanks to Kevin McLeod at Incompetech.com for creative commons use of his songs "Reformat", "Take a Chance" and "Pinball Spring".
Atari Bytes show notes and episodes
The Atari Bytes Zazzle.com store AB_Pod_Store - now with new shirts and mugs!
The Atari Bytes Patreon page - help support us financially!
We love us some Activision on the podcast, so doing the 1982 high-flying adventure CHOPPER COMMAND was a no-brainer.
But is this helicopter game hella-good? Will the Sun God Helios be favored or displeased by all the heli-stuff that isn't him?
So many questions. Also, we shoot things with lasers. Go find an air sick bag and join us!
My thanks to Kevin McLeod at Incompetech.com for creative commons use of his songs "Reformat", "Take a Chance", and "Pinball Spring".
The Atari Bytes page on Zazzle.com for cool shirts and mugs and stuff
Red rover, red rover...
Bubblegum, bubblegum, in a dish...
Olly olly oxen free...
So, at some point in the early 1980s, someone had the idea to turn the perennial children's backyard pastime, good ol' hide and seek, into a two-dimensional, piexelated video game. SNEAK 'N PEEK, 1982, from U.S. Games Corporation, was the result. How'd that work out? About as well as you'd expect.
But we played it anyway.
Also, the junior podcaster, Henry, is along for the ride to help us through this nonsense as only he can.
My thanks to Kevin McLeod at Incompetech.com for creative commons use of his songs "Take a Chance", "Reformat" and "Pinball Spring".