Why send a Pac-MAN to do a job when Ms. Pac-Man can do it so much better? Episode 8's game is Atari's 1982 version of Arcade legend MS. PAC-MAN. The gameplay does not disappoint. It looks and sounds about as close to the arcade version as you could get. Sure, the artwork in the manual has Ms. Pac-Man wearing thigh high boots and crimson lipstick, but, then, so am I.
As always, we'll go beyond the fun of merely playing to dig into the story within the game. Is Ms. Pac-Man looking to pick up where Pac-Man left off? Is she looking for revenge? Is she totally unrelated to Pac-Man an just shares a name because "Pac-Man" is as common a name in their universe as "Smith" is in ours?
So many questions. You just better listen.
The songs you hear in the show - "Take a Chance", "Reformat", and "Pinball Spring" -are courtesy of creative commons license from Kevin McLeod at Incompetech.com
Find out more about the Atari Party at http://www.newbreedsoftware.com/atariparty/
Check out the XEGS Cart by Cart Podcast at http://www.xegs8bit.com
Feeling a little warm? Aching for an adrenalin rush? Does the echoing siren call of wanna-wanna-wanna drone in your brain?
YOU'VE GOT PAC-MAN FEVER, BABY! And this week on the podcast, so do we. This 1981 Atari version of the iconic arcade classic is the focus of our story-telling gamer scrutiny.
For more about the movie "Pac-Man: Come Out to Play" from Australian filmmakers Fury Fingers, talked about in this episode, go to www.ausretrogamer.com/fury-fingers-pac-man-come-out-to-play
Thanks to Kevin McLeod at Incompetech.com for the use of his songs "Take a Chance", "Reformat", and "Pinball Spring".
OH, THE CLOWN-MANITY! In this 1980 Atari game, clown after clown face-plants under the Big Top trying to bounce off a trampoline onto a teeter-totter. After then leaping from the teeter-totter and popping some balloons, you, player, are supposed to catch them. But you can't. Because you stink at this game. Or maybe...it's serial clown murder. Either way, this is good, family, slaughter-fun. Pass the circus peanuts and let's do this.
WARNING: At about the ten minute-thirty-eight-second mark, I more or less spoil the ending to Stephen King's DARK TOWER novel series. It seemed like a good idea at the time. You might want to skip from about 10:37 to 10:47. Sorry.
My thanks to Kevin McLeod at Incompetech.com for the use of his songs "Take a Chance", "Reformat" and "Pinball Spring".
The carnival is in town! The majesty of the Ferris wheel. The roar of the ferocious lions. The siren call of demons from the underworld enticing you to play their game. If you do, you're off on a hellish roller coaster of demons that mock, diamonds that bounce and skulls with post-nasal drip. What in the world is going on here? Put down that corn dog and help us figure it out.
Thanks to Kevin McLeod at Incompetech.com for the creative commons license to the songs "Take a Chance", "Reformat" and "Pinball Spring".
Episode 4 is up! Old Man River, that Old Man River...He says, "Keep the noise down!" What noise? EXPLOSIONS! This week's game is the 1982 Activision game RIVER RAID. It has jets. It has helicopters and fuel depots. Boats and bridges all over the place. And they're all blowing up...Thanks to you. I've been playing Atari games for 30+ years, but I've only had this one about a week. AND IT'S AWESOME. Where has this thing been all my life? And yet, such is the nature of this podcast that we have to ask, "Sure, blowing up stuff is fun, but WHY?" And so we do. Take your Dramamine and hop aboard.
If your knowledge of the Old West comes primarily from "Back to the Future III", then this is the episode for you. OUTLAW is our game; the game where gunslingers rule the town...unless there's a stagecoach or a cactus blocking their path. This 1978 Atari game promises players they "can become expert gunslingers during these games". Go head to head and leave your opponent in the dust. Throw in a sarsaparilla six-pack and shine my spurs and I am all in.
Music provided by Kevin McLeod at Incompetech.com via creative commons license.
Q*Bert! He was adorable, wasn't he? Sure he was. But man, he was a little guy with issues. Can't really blame him though, what with Coily and Sam trying to push him off that pyramid. All the guy wanted to do was change the color of those cubes. In this episode, we decide whether this plot makes any sense and, along the way, psycho-analyze a fictional character from a thirty-year-old video game. Anyone who tells you the Internet is a waste of time...should listen to this podcast.
Thanks to Kevin McLeod, as always, for the creative commons license to the songs "Pinball Spring", "Reformat", and "Take a Chance".
Email the show at firstname.lastname@example.org. Like Atari Bytes on Facebook and follow as on Twitter @ataribytes
Here it is! Episode 1! We're a real show now! The 1981 Atari game Yar's Revenge is our focus. Who is Yar? Why does Yar want revenge? Against whom? Does Yar succeed? All this and more in this episode.
Music: Thanks to Kevin McLeod at Incompetech.com for the use via Creative Commons License of "Take a Chance", "Reformat", and "Pinball Spring".
The Atari Age website has a ton of great Atari news and history, including all the Atari Force and Swordquest comics. Here's the link:
Music on the show courtesy of a creative commons license by Attribution 3.0 from Kevin McLeod at Incompetech:
"Discovery Hit" Kevin MacLeod (incompetech.com)
"Pinball Spring: http://creativecommons.org/licenses/by/3.0/
"Take a Chance": http://creativecommons.org/licenses/by/3.0/
Remember those classic Atari 2600 games? They were fun to play, but didn't you kind of wonder why they sent a plumber to take down Donkey Kong? What the Defender was defending? What Yar was trying to get revenge against? What made those robots go berserk? Me too! This podcast tries to divine those answers from within the games. Then, if we can't, we make 'em up.