In ATARI BYTES episode 289, the unicorns are chasing the centaurs across the grassy knolls that dot Mt. Olympus; winged gods soar above, inspiring the mortals...and probably impregnating them occasionally.
Not really. We're playing MINES OF MINOS, from CommaVid, 1982. It's all maze, no minotaurs. You can put away your ball of thread. Or not. Something's gotta keep you in your seat.
Short Story: THE GOOD, THE BAD AND THE MERELY HERE
Thanks to Sean Courtney for the "Storytime" and "Jason Sez Stuff" themes.
www.carnivalofgleecreations.com is where you need to be for show notes and more for ATARI BYTES here and for my other podcast IT'S A PODCAST, CHARLIE BROWN here.
Support the show on the ATARI BYTES page on patreon.com here.
Play a space game requiring super technical, minor adjustments to thrust vectors and yaw?
More like YAWN, amirite?
In 288, we're playing Activision's (squee!) 1983 space shuttle simulator SPACE SHUTTLE: A JOURNEY INTO SPACE. Instead of, we suppose, a journey into the local supermarket. The game is a technical marvel. But is it fun? Is it really even a game? Let's discuss.
This week's short story: RICH WHITE GUYS CONQUER THE MARTIANS
Thanks to Sean Courtney for the "Storytime" and "Jason Sez Stuff" themes.
https://www.carnivalofgleecreations.com is where you should go for info and links to this show ATARI BYTES here and for my other show IT'S A PODCAST, CHARLIE BROWN here.
Support the show by subscribing on the ATARI BYTES page on patreon.com here!